Animation, Digital Video, Installation & Digital Fine Art, Interactive & Networked Media, Performance Art
The MFA Computer Art department is dedicated to producing digital artists of the highest caliber. This is accomplished through a progressive curriculum; a faculty comprised of well-known artists, curators and working professionals; state-of-the-art facilities and our location in New York. Students follow a broad curriculum, including studio work, art history and programming. Each student’s curriculum is individually tailored from our over forty course offerings per semester. While multidisciplinary in nature, areas of specialization include animation, motion graphics, video art, interactive media, installation and digital fine art and performance. Graduate student creative work has appeared in many international venues, including the Student Academy Awards, SIGGRAPH Electronic Theater, Art Show and Screening Room, Prix Ars Electronica, Whitney Biennial, Annecy, Ottawa and the New York Animation Festival. Students come from all over the world geographically and bring diverse cultural heritages and artistic influences to their studies. It is expected that graduates of this program will become leaders in redefining the computer art field and be instrumental in charting its future course.
— Bruce Wands
Chair, MFA Computer Art
Director of Computer Education
MFA Computer Art Graduate Placement:
Industrial Light & Magic, Dreamworks, Pixar, Rhythm & Hues, Sony Imageworks, Digital Domain, Disney, Blue Sky, Fox, Scholastic, Nickelodeon, MTV, Charlex, Google, R/GA Greenberg, The American Museum of Natural History-Rose Planetarium and others.